Today we’re giving you the item tier list for set 3 in TFT patch 10.10. Our tier list is based on what our challenger players see on the ladder as well as items we see on most top comps via various resources.
TFT Item Tier List
Tier-1: Red Buff
This item has been nerfed twice and it has been the most consistent item this set carrying early game and still doing work in the late game preventing celestial healing, redemptions, and the like.
Another reason red buff is here is that it doesn’t lock you into a comp. You would naturally prefer to go blasters or cybers with it but it’s a solid item no matter what comp you end up going. Well, except maybe sorcerers.
Tier-1: Force of Nature
Force of Nature allows you to expand your comp immensely. Usually adding another synergy or two to enhance your army. Although there are some really strong spatula items always hold out a little bit in case you get that free FoN, especially if you get an early spatula carousel.
Tier-1: Last Whisper
This item had a slow start especially due to the explosiveness of the early set 3 meta. However, when mechs started building Brambles and then Poppy happened and let’s not even talk about Xayah. This item has risen to the must-build list for physical comps.
Champions like Xayah, Jhin, Irelia, Jinx all use it to great effect and it usually is the first item you build-out of a glove if your comp needs it.
Tier-1: Infinity Edge
Infinity edge is one of the safest items to make early and get good results out of. As well as insane value in the late game with the way it’s multiplicative scaling works. It has also been a really scalable item throughout the set earning its place in Tier 1.
It’s an item you don’t often see in lower Elos but it definitely is one of the strongest as you rank up. Positioning in a way that allows for a good knock up can be tricky but there are various ways to do it.
Have you tried benching the unit as soon as each round ends? Then you can put it back last second without giving any prior info to your opponent as to where you’re inclined to place it.
Zephyr can win or save games and learning to use it and actually build it is one of the marks of transition from platform to diamond. That’s how important it is.
Tier-1: Quicksilver Sash
Quicksilver Sash was nerfed a bit bringing it to an okay level as it was quite overpowered. Still one of the most stable and safe to use defensive items in set 3. It’s a necessity for mech, strong for Kayle, a must on Xayah and Xerath and the list goes on.
It’s the only counter to Zephyr right now and those initial 10 seconds of almost total freedom other than one-shotting will grant your carries time to annihilate your enemies.
Tier-1: Demolitionist’s Charge
You might say this is mainly a Kai’Sa item and you played Mech Infiltrator with it in patch 10.10 and got six. Yeah kaiser was amazing with this for many patches and still is but the recent rise of Gangplank plus any demolitionist to AoE stun is supercharging this item into Tier 1.
Tier-1: Guardian Angel
Although it dropped a bit in value while Quicksilver Sash was in its 15-day heyday it’s an amazing item. Often winning you the round because of that aggro reset. Let’s not forget that it also resets the aggro of the wearer as well, something that can be round winning too.
Also Gangplank without Guardian Angel is basically trolling so make sure you save one for him.
Tier-1: Seraph’s Embrace
This item has been a bit undervalued lately but Ziggs is making a comeback. This item has been part of Tier-1 comps left and right including Mech, Rebels, and Star Guardians at their best.
One of the great advantages is that it can be used early to great effect by many champions like Lucian or Ziggs and be transferred to another later like Aurelion Soul or Miss Fortune.
Tier-1: Bramble Vest
This has been an item used in Tier 1 comps over and over and the rise of the Last Whisper is largely due to bramble vest being so popular. It’s also an amazing item early due to the AoE damage it throws around and the extreme Tankiness it provides.
This item was a close contender to join his brother or sister Red Buff on Tier 1 but it has fallen off slightly especially due to the relative unpopularity of AP comps in the middle of set 3. It has made a strong comeback lately but due to spells being lesser than auto attacks into spreading it we do not think it should make into Tier 1.
Tier-2: Ionic Spark
The fact that it lowers magic resistor on the wearer is extremely strong, never mind the extra small bursts of damage when they use their spells. The item is excellent on tanks with solid spells like Jayce or Vi as well as Gangplank for obvious reasons.
Tier-2: Dragon’s Claw
Dragon’s Claw might not be the number one cloak item right now but it used to be quite popular as a Mech and generally strong tank item. It is still a solid item and two dragon’s claws make a tank nearly immune to magic damage.
Tier-2: Thief’s Gloves
Thief’s Gloves are close behind and the only reason they’re a Tier 2 is because of gloves being so good for other items. Thief’s gloves are really good in Irelia and Kayle and are quite good for snowballing early double gloves in the early game.
You can also find them on magic damage focused comps where gloves are not as strong outside of Quicksilver Sash.
Tier-2: Giant Slayer
It is as steady as its preferable comp brawler blasters given the permanent top tier rating of the Comp you’d expect one of its top items to be as well.
The problem is it’s almost only that comp and jinx that build it. As such we cannot really climb that ladder as an all-around OP item. Recurve Bow as one of its components makes Last Whisper too so it’s usually better to make that first.
Tier-2: Rabadon’s Deathcap
This item always finds its way into comps despite the difficulty of its components as using two rods can be seen as wasteful the item gives solid returns every time. Surprisingly it’s excellent in many comps on support characters like Jarvan or Karma which is refreshing to see.
Deathblade is up here as well, given its track record it should be in tier 3. The item was unplayable and undesirable due to its double bf cost for most of the set.
This rating is more of a predictive one since Deathblade is now an excellent item on par with Infinity Edge and definitely worth building.
The item sees a lot of play, even as an early craft in Leona it’s one of the better items to get off full item carousels too. Make sure you do not underestimate it.
Tier-2: Trap Claw
Trap Claw is another item that is slowly rising with many Challengers right now rating it higher than Quicksilver Sash. The reason behind that is the prevalence of Jinx and Kayle mirrors. In the mirror, stunning the opponent’s Kayle for 4 seconds is really good the equivalent of a Zephyrs. It has been a solid defensive item throughout set 3 especially good against Kai’So once she jumps to your backline.
Tier-2: Guinsoo’s Rageblade
It’s not too popular an item as far as comp diversity is concerned. It’s mainly used for Kayle and Xerath so Kayle and friends and Dark Stars.
Outside those, it’s a fairly unpopular item but its presence into two comps that made it to Tier 1 consistently it deserves a Tier 2 rating.
Tier-2: Rebel Metal, Infiltrators Talons, Celestial Orb
We’re going to separate spatula origin items into two categories, Tier 2 and Tier 3. In Tier 2 we will have Rebel Metal, Infiltrators Talons, Celestial Orb. These three are the most commonly successful spatula items as they allow you to be much more flexible and already powerful builds. Like giving Rebel Metal to Gangplank, Talons to Irelia, or Celestial Orb to anyone for that four or six celestial buffs.
Tier-3: Zz’Rot Portal
It’s one of the best early game items to preserve health and even wins streak. Its strength increased throughout the set as hyper roll comps came alive since it is so much more powerful on 3-star units.
Tier-3: Jeweled Gauntlet
While at first glance it’s strong it hasn’t been doing that hot throughout the set. Finding a home on Darius, Aurelion Soul at times but not necessarily as a craft. People often take it as a nice to have from late-game carousels.
The ability to crit on spells while good is still limited by your crit chance. So getting a Rabadon, Morello, or the like is a much better craft.
Tier-3: Protector’s Chestguard, Blade of The Ruined King, Star Guardian’s Charm, Dark Star’s Heart
Spatula origin items like are here in Tier 3 as well but they’re not by any chance win conditions consistently like items in Tier 1 and 2.
They still allow for some flexibility but they are usually winning more items throughout the set like putting Star Guardian on Vel’Koz.
Tier-3: Rapid Firecannon
Rapid Firecannon might be surprising with its tier 3 rating but it’s situational on most comps other than Kayle where it’s core. It has not seen too much play in set 3 and it even got buffed relatively early into the set.
Tier-3: Chalice Of Favor
Its rise to tier 1 is not enough to outshine the periods of mediocrity or even uselessness outside of patch 10.9. It’s also likely to be removed in the mindset expansion.
Tier-3: Runaan’s Hurricane
Finally as an item that only does well in multiples, it cannot get a good rating as a standalone item. Runaan’s Hurricane is a great item for snipers and anyone who already has a Spear of Shojin. It’s a solid item but that’s about it, not really winning you the game.
Tier-3: Zeke’s Herald
Zeke’s Herald is a strong item especially with the new Khazix build where voids get high on attack speed and destroy everything in sight.
Tier-3: Shroud of Stillness
This item is an interesting one when you have one it’s Tier 1 but you almost never make it. Especially since its components are so contested.
If you get a carousel with one in it that’s often the best pick or if you have leftover items and wonder what to build. It was pretty bad until it got buffed early in the set giving it a tier 3 rating for now. This should not stop you from picking it up though as the disruption it provides is game-winning.
Tier-3: Hand of Justice
It has seen some ups and downs this set but it still is a decent craft or yield off of a carousel. It can go on Kayle, Irelia, Miss Fortune, and other carries. It’s a decent all-around item that will give you some return no matter what.
Tier-3: Frozen Heart
After its buff it has been a solid item to put on characters that dive into the backline like Vi or Infiltrators. It’s also extremely strong in multiples shutting down whole teams and their carries.
Tier-4: Spear Of Shojin
This rating is explained by the spear being a win more item and never really core in any comp outside of Chrono Ash.
Tier-4: Warmog’s Armor
Even though it got buffed, it is still here in Tier 4. Warmog’s is a decent use of your belts early but it falls off faster than Altair from Clock Towers so it’s almost never a good idea.
Tier-4: Titan’s Resolve
Titan’s Resolve is a good item for the Garen Mech and that’s about it. With Xin Zhao falling out of favor too many patches ago the item has been slowly dropping in Tiers. A few patches ago it could have even gotten Tier 2 but not anymore.
Tier-4: Luden’s Echo
Luton’s Echo never really got off this set as it did with Kog’Maw on Set 2. It remains solidly in tier 4.
Tier-4: Sword Breaker
Sword Breaker is another nice to have item and the disarm can even be game-winning but you almost never craft it and only take it when forced from a carousel.
Tier-4: Statikk Shiv
Statikk Shiv is another one of those early game items that fall off really hard in the mid and late game. The reason it gets in Tier 4 and not Tier 3 though since we like the early game is because it’s not often made due to its components.
Tier-4: Recurve Bow
Recurve Bow is much more desirable for Kayle and Last Whisper comps for a few patches now and tier is better made into Seraph, Redemption, and the like.
Tier-4: Locket of the Iron Solari
It has been largely inconsequential for the duration of set 3 and while okay on cyber since they are item agnostic it is not too great at picks since the shield is quite small even at 3 stars.
Tier-4: Hextech Gunblade
Hextech Gunblade is rarely the right call as well, it’s one of those damn I guess I have to item crafts. As it’s decent on many things but not great on nothing.
It’s often inconsequential, healing does not live up to the rod and bf used to make it.
The only thing worse than Gunblade is bloodthirster. While a decent situational craft, two celestial is usually better than that item.
Wrapping It Up!
This is based on available data and the experience of our top players right now. A tier list is a guide for prioritizing items. It doesn’t mean that you shouldn’t use a bloodthirster on your Irelia if you have the opportunity to do so and it would help you. So go out there and climb that ladder, as always we love your feedback and continue to bear it in mind while creating our tft guides. Hit us in the comments with your thoughts about our ratings, we really like interacting with our audience and hearing your opinions.